Final Fantasy series creator Hironobu Sakaguchi has discussed what makes a game a Final Fantasy game, noting it’s all about the development team taking on new challenges.
During a Q&A with Final Fantasy 14 director and producer Naoki Yoshida at the Final Fantasy 14 Fan Fest, Sakaguchi used the latest game – Final Fantasy 16 – as an example.
“I felt this when I saw Final Fantasy 16 and this comes from a perspective of someone who creates these different works,” said Sakaguchi. “I think with Final Fantasy you always want to take a challenge to take an adventure into building a new system for the new installment, that courage to be able to take that risk.
“Of course it’s a very hard job and a very large undertaking but with a series that has continued for this long sometimes people might think ‘why don’t you just make more of the same thing?’. I think that shouldn’t be the case in Final Fantasy.