Prison Architect studio's Blindfire is a multiplayer shooter played in pitch dark

Double Eleven, the long-time steward of Paradox Interactive’s Prison Architect series before the two companies parted ways earlier this year, has announced its next project: multiplayer shooter Blindfire, which launches into early access for Xbox Series X/S and PC today.

Blindfire is a team-based arena shooter for up to eight players, that, as far as its basic narrative goes, sees players entering an illicit bloodsport run by the ultra-wealthy in order to secure riches and glory. Thankfully, its action is considerably more inventive, with Blindfire aiming to set itself apart by having the whole thing take place in absolute darkness.

Double Eleven, introducing Blindfire on Xbox Wire, says the pitch-black twist emphasises “slower, more tactical play”, with kills “less about pure shooting prowess, and more about clever use of environmental cues”. To help navigate the darkness and locate opponents, players can utilise their room-scanning Echo mechanic, briefly revealing the outline of their surroundings. However, there’s more to consider when simply firing a weapon – triggering a loud gun shot and muzzle flash – immediately reveals an attacker’s position.

And there’s more to be mindful of too; as a round unfolds, light elements are slowly brought into play, starting from the outer walls of the arena to its centre – flushing out players camping in secluded corners and forcing everyone into closer confines.